Beauty And The Beast

Category

UX/UI Design

Role

UX/UI Design - 2D Art

Type

Mobile game

Deliverable

Mobile game
Screenshot

Beauty and the Beast game: UX/UI Design

The goal was to craft an immersive gaming experience rooted in the elegance of Art Nouveau. This UI/UX project bridges high-end art direction with mobile-first ergonomics, all developed within a fast-paced Agile framework.

The result is a seamless interface where every interaction enhances the player's engagement and narrative journey.

Approach

The design direction centered around clarity and restraint. A strict grid, balanced typography, and refined motion design shaped the experience. The interface uses neutral tones and strong contrast, allowing content and imagery to take focus while maintaining a consistent visual rhythm.

iPhone mockup

On the development side, Framer enabled full creative flexibility from scroll-triggered animations and modular content blocks to optimized responsiveness across all devices. A CMS-driven structure made it effortless for the client to manage and update content, while every component was built to feel fluid, intentional, and timeless a digital identity that perfectly reflects the agency’s creative precision.

Reflection

A curated collection of projects focused on visual clarity, strong storytelling, and meaningful interaction design.

iPad in hand

Got a product challenge?

Let's solve it together.

Interested in working with me?
© 2026 Yann Crozet
Product Designer
Built with Framer

Got a product challenge?

Let's solve it together.

Interested in working with me?
© 2026 Yann Crozet
Product Designer
Built with Framer

Got a product challenge?

Let's solve it together.

Interested in working with me?
© 2026 Yann Crozet
Product Designer
Built with Framer

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