Beauty And The Beast
Category
UX/UI Design
Role
UX/UI Design - 2D Art
Type
Mobile game
Deliverable
Mobile game

Beauty and the Beast game: UX/UI Design
The goal was to craft an immersive gaming experience rooted in the elegance of Art Nouveau. This UI/UX project bridges high-end art direction with mobile-first ergonomics, all developed within a fast-paced Agile framework.
The result is a seamless interface where every interaction enhances the player's engagement and narrative journey.
Approach
The design direction centered around clarity and restraint. A strict grid, balanced typography, and refined motion design shaped the experience. The interface uses neutral tones and strong contrast, allowing content and imagery to take focus while maintaining a consistent visual rhythm.

On the development side, Framer enabled full creative flexibility from scroll-triggered animations and modular content blocks to optimized responsiveness across all devices. A CMS-driven structure made it effortless for the client to manage and update content, while every component was built to feel fluid, intentional, and timeless a digital identity that perfectly reflects the agency’s creative precision.
Reflection
A curated collection of projects focused on visual clarity, strong storytelling, and meaningful interaction design.
