Beauty And The Beast
Studio : Hibernum Création
Publisher : Disney
Platform : iPad, iPhone & Android



Disney's Beauty and the Beast: Mobile Game
Disney launched a mobile game for iPhone and iPad based on the film Beauty and the Beast from Disney. The gameplay relied on Match-3 mechanics similar to Candy Crush, combining puzzle-solving, level progression and narrative elements from the movie.
Target audience : The game was primarily targeted at girls aged 8 to 14 but also retained strong appeal for a broader family audience including teenagers and adults who are Disney fans.






1
Ease of use for children with little experience using mobile interfaces.
2
Intuitive navigation relying on symbols and visuals rather than text.
3
A visual universe faithful to the graphic and narrative codes of Disney and Beauty and the Beast.
Official visual assets provided by Disney, which I applied to ensure the graphical consistency of the interface.
This user flow outlines the mobile navigation structure. I focused on streamlining user journeys to ensure intuitive progression while optimizing entry points to the shop and purchasing mechanics, ensuring these interactions integrate naturally into the core gameplay experience.

These wireframes represent one of the research phases I conducted to structure key screens. My goal was to define a clear and intuitive visual hierarchy.
iPAD UI DESIGN & ASSETS
I created these graphic elements by drawing inspiration from Art Nouveau, The Disney and the Beauty and the Beast universe. Working in an Agile framework allowed me to adjust my designs daily through team feedback and stay perfectly aligned with the overall art direction. My work covered the entire interface, from buttons and information panels to selection screens and narrative elements.
UI MOCKUP
I created these UI mockups by layering my designs over the game's 3D environments. This visualization phase served to evaluate readability and ensure that all elements harmoniously complemented the game's art direction.





CONCLUSION




